Top-down SWAT tactics · PC and Mac

BREACHPOINT

Plan the breach. Kick the door. Watch it all go loud.

  • 25 story chapters + endless ops
  • 6 operator classes · K9 · drone
  • ∞ buildings · map editor
Mission briefing

Kick. Flash. Clear.

Door Kickers planning, Action Squad punch, a story campaign, a roguelite and a map maker. Single player on PC and Mac.

Tactical

01 · Door Kickers rules

Plan & Breach

Pause, draw every operator’s route, set facing, park them on go-codes and call it. Pick the lock, slide a mirror under the door, kick it, blow it, or flash & clear. Pick a team size at the door and the stack forms itself; the plan timeline shows who everyone is waiting for.

  • Real-time with pause, ×0.5 / ×1 / ×2, fast-forward to contact
  • Auto-stacking entries: split, cross, deep
  • Restart keeping your plan · replays of every run
25 chaptersComic-panel briefing: Lt. Delgado and the golden-pig boss over the Royal Palms Motel.

02 · Official campaign

Bravo Team vs. the Menagerie

Twenty-five hand-built chapters in the city of Port Coralina, told in comic-panel briefings over the real building. Five acts, five golden-mask bosses, mask notes to collect and an ending on the beach. Finish it on Elite and a secret sixth golden mask comes out of hiding.

  • Comic briefings, radio taunts, debriefs
  • The Killhouse: tutorial drills with Gunny on the radio
  • Rookie · Veteran · Elite with a persistent crew
NewA shield operator leads the stack into a room while masked thugs open fire on the plate.

03 · New kit

Shield, Dog, Drone, Lights Out

A sixth class carries a ballistic shield and takes the room’s fire on the plate. Send the K9 in to pin a thug, fly the recon drone down the hall to tag every mask it sees, throw the breaker and go in on night vision, or put a breach charge on a drywall partition and make your own door.

  • Ballistic shield class · taser, beanbag and pepper spray
  • K9 and recon drone supports
  • Power cuts, thin-wall breaches, weather, fleeing civilians
25 missions

04 · Roguelite Operations

Every Run Is Yours

Twenty-five missions generated from your run seed. Every step offers two or three cards: hostage rescue, bomb defusal, intel grab or a VIP arrest. Every fifth step is a boss op in a bigger building. Then play the daily mission and the five-op weekly operation.

  • Ironman and New Game+
  • Daily mission and weekly operation with local best scores
  • 28 achievements, badges on your Service Record
HQThe walkable HQ: the captain in the hall between the armory, briefing room and shooting range.

05 · Your captain

Walk the HQ

Your captain is your avatar: name, callsign, radio voice and a 32-pixel look. Walk the station house with WASD, past the crew between missions, to the armory, the briefing room, the range, the med bay, the memorial wall and the K9 kennel. Spend merit on upgrades.

  • Ten stations, one click back to the classic menu
  • HQ upgrades: gadget slots, XP, faster healing
  • Memorial for the fallen, cosmetics and trophies
Sealed

06 · Map editor

Beat It to Seal It

Paint walls, doors, windows and furniture across multiple floors, with stairs, shafts, skylights and thin walls. A map is sealed only once you beat it: the Clear-check replays your winning run and stamps that exact version. Keep your buildings in your own collections.

  • Multi-storey: stairs, shafts, skylights, roof and heli entries
  • Clear-check seal on every beaten map
  • Your own maps and collections
6 classes
  • PointmanMP5 + light · NVG helmet
  • BreacherBenelli · face shield · 3 charges
  • AssaulterM4 + red dot · flashbangs
  • MarksmanScoped DMR · cap + headset
  • TechMP5SD · antenna pack · tablet

07 · Squad

Your Crew

Name them, dress them, gear them. Pointman, Assaulter, Breacher, Marksman, Tech and Shield: every class has its own helmet, kit and silhouette, so you read your stack at a glance. They level up, pick perks, earn quirks, and on Veteran and Elite they don’t come back.

  • Supports: UAV, sniper, CCTV hack, heli, K9, recon drone
  • Primary + sidearm, gadgets, perks and quirks
  • Mouse and keyboard or gamepad, remapping, colour-blind palettes
Loud
  • Pig
  • Wolf
  • Rooster
  • Rabbit
  • Horse
  • Owl
  • Tiger (heavy)
  • Bear
  • Boss (gold)

08 · Look & sound

Style

Chunky pixel art at 32 pixels a tile, bright daylight colours and comic-book punch. Villains wear animal masks; bosses wear gold. Blood is cartoonish, generous and stays where it lands. A darksynth soundtrack and real voice barks — “Breaching!”, “Tango down!” — with a distinct voice per operator.

  • Eight masks: pig, wolf, rooster, rabbit, horse, owl, tiger, bear
  • Persistent gore, star-shaped muzzle flashes
  • Darksynth score + real voiced callouts · 34 secrets
Now showing

They took the building.

We take it back. Ninety seconds of door-kicking, golden masks and a dog with a badge, cut to the beat.

Evidence locker

Media

Straight from the game. Click to enlarge.

Press kit & downloads

The building won’t clear itself.

BREACHPOINT is coming to Steam for PC and Mac. Release date and price TBA. Wishlist it to hear the day it lands.

Steam · PC and Mac

BREACHPOINT

Single player · Release date TBA

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